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Virtual Reality

Virtual reality (VR) is an interactive computer-generated experience taking place within a simulated environment (Content and platforms commonly built within Unity or Unreal Game Engines).

It incorporates mainly auditory and visual feedback, but may also allow other types of sensory feedback like haptic technology allowing you touch/feel within a virtual world, which adds to the overall experience and/or empathy of each individual experience. This immersive environment can be similar to the real world or it can be fantastical.

The uptake of Virtual Reality for training, e-learning, gaming, entertainment, social and many more sectors has experienced a real surge over more recent years with the likes of Facebook (Oculus), HTC, PlayStation, Lenovo, Microsoft and many others driving this to mass market simply by making high quality head set devices more accessible at cheaper costs.

At TechNET Immersive we truly realise the potential within Virtual Reality and have invested our time in to understanding this market, for what we believe will be one of the most utilised technologies worldwide.

We are always looking to engage with talent from the following background:

• Engineers/Developers
• Designers; Motion, Graphic, Level, Game Designer etc
• Art
• Animation
• Audio; Design and Engineering

• Producers
• Project Managers
• Haptic Technology
• Real Time
• 360 Video
• Production/Post Production
• Artificial Intelligence

Latest Virtual Jobs

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360 Programmer

N/A
Posted: 21/09/2020

Salary: Negotiable
ID: D360P

Digital Humanisation - Virtual Beings... Read more


Our partners create cutting edge technology answering the questions of tomorrow, they continuously explore the next frontier of making the impossible possible, they are now on the hunt for a 360 Programmer to join the team.

This opportunity is 100% remote and requires a strong knowledge of C++ (UE4 advantage) and would be best suited to someone from a 3D, Immersive Tech or Gaming background.

You would be wokring with the Customer Facing Teams to make sure the product arrives how required, ultimately combining the work of Art, Design, Animation etc but produce the final application. 

Salary dependent on experience. 

Sound interesting? Think you would be a good fit? Then please reach out so we can discuss the role in more detail. 

srogers@technet-immersive.com

01908 929068

Producer

Greater London
Posted: 04/08/2020

Salary: Negotiable
ID: P_CD

Producer - Powerhouse Gaming Studio... Read more


 

Producer

Our Partners:

They are one of the world’s leading publishers of games on PC and Consoles based in London.

Since first established in 2013, they’ve been working with some of the world’s best game developers to help bring their games to the broadest possible audiences all over the world.

Who are you?

You are an experienced external Producer who is passionate about games, with a superb track record publishing, developing and shipping multi-disciplined games. You may also have acted as a hands-on producer at a developer or in the application industry, collaborating directly with Engineers, Creatives, Audio & Designers in studios inspired by Agile and Games Development techniques. You are a superb listener, driving the product and team to success, with a big-picture view of how to prioritize and solve problems along the way.

Reporting to the VP Global Development, you will be responsible for Producing multiple projects, ensuring all requirements are met to support the goals of the release.

Responsibilities include:

  • TEAM SKILLS – a leader who puts their teams first, with a passion for solving problems, driving teams to success.
  • PRODUCT PLANS - Spearheading internal and external planning to produce and own schedules for your projects, communicating progress on current and upcoming milestones as well as overall progress to all stakeholders.
  • EXTERNAL DEVELOPERS – Directly managing the external development teams to ensure milestones are adhered to and the vision of the project is carried back to the Publisher.
  • CHANGE CONTROL - Ensuring changes and concerns are communicated and addressed, skilfully navigating changes during the product lifecycle.
  • PLATFORM HOLDERS - Creation and maintenance of product entries on platform holder systems.
  • RISK MANAGEMENT - Providing clear detailed analysis on risks and areas for improvement along with suggestions.
  • MANAGING STAFF – managing where necessary Assistant Producers to grow their production skills and facilitate the release of the projects through marketing and QA deliverables.

Qualifications:

  • 3+ years proven full cycle Production experience as (Assoc) Producer, managing and shipping games and/or applications.
  • Experience with platform holder requirements;  Sony, Nintendo, Microsoft & Steam.
  • Experience with console submission and certification processes.
  • Excellent knowledge of MS Office and/or GSuite applications.
  • Excellent knowledge of Scheduling software, eg Jira.
  • Extensive experience of managing client/stakeholder relationships.
  • Expert knowledge of the game development cycle & framework.
  • Experience working with internal and external QA companies.
  • Experience defining and managing large project budgets.
  • Experience in project management with a good understanding of planning scheduling, process, tracking and resource allocation.
  • Strong  organizational, Verbal and written communication skills.
  • Broad knowledge across diverse areas of game development, with a background in in code/art/design desirable.

This role comes with a brilliant salary and a great list of company benefits.

 

Assistant Producer

Greater London
Posted: 04/08/2020

Salary: Negotiable
ID: AP_CD

Assistant Producer - Powerhouse Gaming Studio... Read more


Assistant Producer

Our Partners:

They are one of the world’s leading publishers of games on PC and Consoles based in London.

Since first established in 2013, they’ve been working with some of the world’s best game developers to help bring their games to the broadest possible audiences all over the world.

Who are you?

You are a resourceful gamer, who may have come from QA, Games Development or related field, but not limited to that! You maybe looking for a career change, and feel ready to embark upon being part of a team that develops the games you love, willing to proactively do what it takes to learn, act upon and diligently assist many areas of external game development.

Reporting primarily to the Senior Producer you will be responsible to assistant on multiple projects, ensuring all requirements are met to support the release.  

 

Responsibilities include:

 

  • TEAM SKILLS – you proactively put your teams first, with a passion for learning, solving problems, helping your teams deliver for success.
  • PLANNING - working with your Producer, assist in the planning process to help produce fully scoped plans for upcoming projects.
  • EXTERNAL DEVELOPERS – assist with the management of external development teams to ensure milestones are met on time.
  • COMMUNICATE – proactive in ensuring progress, changes & concerns are communicated & addressed.
  • RISKS – help provide clear detailed analysis on risks and areas for improvement.
  • GAMEPLAY - use your gaming knowledge to provide clearly-explained gameplay enhancements.
  • PLATFORM HOLDER SKILLS - Create and maintain product entries on platform holder systems.
  • QA SUPPORT – assist with Compliance test plan updates in Xbox One XR, Sony TRC and Nintendo Lotcheck.
  • ADMIN DUTIES – assist with the basic running admin duties such as tracking hardware.

 

Selection of experiences that are relevant:

 

  • Ability to cultivate strong working relationships within a software development environment.
  • Good aptitude of scheduling, process, tracking and resource allocation.
  • Experience with prototyping in Unity or Unreal.
  • Experience in tools used to make Art, Animation and Audio.
  • Experience of the QA process and Game Development Processes.
  • Experience with platform holder requirements; all Sony, Nintendo, Microsoft and Steam.
  • Experience with console submission and certification processes.
  • Ability to identify and assess risks and form a strategy to mitigate them.
  • Excellent knowledge of MS Office / GSuite applications
  • Good knowledge of Scheduling software, eg Jira
  • Broad knowledge across diverse areas of game development, with a background in in code/art/design desirable.

This role comes with a brilliant salary and a great list of company benefits.

 

See all Virtual jobs

Immersive is a fast growing sector, we are also working on Augmented Reality Jobs, Mixed Reality Jobs, Artificial Intelligence Recruitment and Gaming Jobs.